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Steam Guide:
Requirements:
Obligatory:
Blender: OR
FPS Animation Resource:
Cpone’s Blender plugin:
Diesel Bundle Viewer:
Optional:
Free Flight Camera:
string_id Revealer:
Timestamps:
0:00 – In the beninging
2:27 – Setup start
3:37 – Creating another armature (ONLY FOR TRACING)
9:33 – Creating one more armature
12:03 – Getting rid of subframe keyframes
12:49 – Setting up IK
13:48 – NOTE: Dependency loops
14:57 – Attaching a weapon to the right hand
16:55 – You can’t see the weapon, here’s some help
19:42 – The setup is over, time to animate
20:42 – What we need another armature for
22:55 – NOTE: 30 FPS
23:20 – NOTE: ForeArmRoll bone
24:20 – Exporting
24:42 – Sampling
25:16 – Exporting attributes
26:26 – Results so far
27:09 – Tracing
32:41 – Tracing over
33:37 – DO NOT USE TRACKBALL ROTATION
36:40 – NOTE: IK rotation
40:48 – Trial and error at this point
42:41 – Finger rotation
44:40 – This modeling only helps you see the gun btw
51:38 – Sampling makes animations smoother in-game
55:55 – Markers trigger sounds
57:17 – Creating new markers with old names
1:15:00 – Keyframing a modifier
1:28:32 – im listening to recommended music don’t judge my taste based on that ok
1:30:00 – An issue i had and have solved
1:42:14 – Some troubleshoots
1:43:13 – How’d i do?
How to animate first person animations for PAYDAY 2
How to install:
– Download, extract and run .exe file,
(If your antivirus blocking file, pause it or disable it for some time.)
– Choose destination folder
How to Use:
Open destination folder and locate file notes.txt, open it and read step by step.
Enjoy!
Don’t forget to read instructions after installation.
Enjoy How to animate first person animations for PAYDAY 2.
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